Waldo
Roadmap

The sim is practice.

Waldo starts as a browser game with real physics and ends as a market where human skill trains real robots, and the humans own the data. Four phases. Each one shippable. None of them small.

LiveBuildingPlannedMoonshot
01

Proof

Online now

The honest loop, working end to end: pilot, prove, own. Everything below is live on Robinhood Chain mainnet.

Physics-verified demos

Live

Every run is replayed bit for bit in server MuJoCo. If it doesn't reproduce, it doesn't exist. Zero forged demos rewarded.

Data ID NFTs + points

Live

Each proven run mints an ERC-721 to your wallet with fully onchain metadata, and credits airdrop points on a public ledger.

Robot garage v1

Live

Two arms with different reach and feel: the Franka Panda and the UFactory xArm7, across 12 missions from pushing to full pick & place.

In-browser cockpit

Live

A real MuJoCo simulation compiled to WebAssembly, IK keyboard piloting, no install, no GPU required.

02

Forge

Next up

Waldo stops being a catalog and becomes a workshop. The community starts building the missions, not just playing them.

Flagship

Task Builder

Building

Build missions in the browser: drop objects into the scene, define success with a click (“the cube ends here”, “the lid ends closed”), pick a difficulty and publish. The physics engine compiles your scene into a verifiable task, and every proven run on your mission pays you a creator royalty. No code. Just physics.

drag & drop scene editorclick-to-define checkerscreator royalties onchaincommunity mission board

Robot garage v2

Planned

UR5e, Kinova Gen3 and friends from the MuJoCo Menagerie. Any mission, any arm: same task, different body, different skill data.

Seasons & leaderboards

Planned

Ranked ladders, rare missions with limited slots, streak multipliers. Skill becomes visible, and visible skill earns more.

Pocket teleop

Planned

Your phone as a 6-DoF controller: tilt to move the wrist, squeeze to grip. Pilot a robot from the bus.

Replay theater

Planned

Watch the best runs re-simulated live in 3D, frame by frame, with the verification receipt alongside. Tip the pilot.

03

Market

The point of it all

The data starts working for the people who made it. Provenance was onchain from day one; now it pays.

Data marketplace

Planned

Robotics labs browse task-level bundles of verified demos and license them. Royalties stream automatically to every wallet whose Data IDs are inside.

Proof of training

Planned

Policies trained on Waldo data carry onchain attribution back to the demos that taught them. Watch a robot perform a skill your hands recorded.

$WALDO

Planned

The points ledger becomes the airdrop. Points weight the distribution and Data IDs keep earning, all already living on mainnet.

Quality oracles

Planned

Beyond authenticity: smoothness, efficiency and diversity scoring onchain, so cleaner demonstrations earn more than button mashing.

04

Steel

Moonshots

The part we're not promising, just aiming at. The sim was practice for this.

Real steel teleop

Moonshot

Pilot a physical robot arm over WebRTC from your browser. Its digital twin runs in lockstep, and the same physics check verifies every move.

Full-body pilots

Moonshot

Humanoids and quadrupeds: gamepad and VR control for whole-body skills. Walking, carrying, opening real doors.

Co-op missions

Moonshot

Two pilots, two arms, one goal. Hand the tool over, hold the box steady, split the reward. Coordination is the rarest data of all.

Live corrections

Moonshot

A learning robot runs the task; you intervene the moment it drifts. Your correction becomes training data on the spot, and mints like any demo.

Phase 01 is live. Go earn your first Data ID.

Everything above gets built on top of demonstrations that exist because someone piloted them. Be early data.

Browse tasks →
Waldo · Built on Robinhood Chain